Heroes · Strength
Mars
Builds the arena, then controls every exit.
Attribute
Strength
Usual spot
Off lane · pos 3
Difficulty
Some practice
Roles
Initiator · Disabler · Durable
What they do
Mars forces fights into a space he understands better than everyone else. He can pin a target to terrain, block attacks from the front and trap a whole team inside his arena. A good Mars does not just start the fight; he decides its shape before the first spell lands.
Signature ability
Arena of Blood
Raises a ring of soldiers that blocks movement and attacks. Enemies caught inside have to fight on Mars' terms.